With more and more gamification elements involved in education industry, people, especially teachers and educators, have realized the wealth of potential that games offer their students. The time when people regard video games is a waste of time are quickly fading away. Children are now growing with the evolvement of technology and most of them have been playing games on various devices for nearly their entire lives.
Gamified education can appear in many shapes. It can provide you a better set of flashcards, some hands-on experience at low cost, an experience worth memorizing, or simply a more vivid way of presenting knowledge. With gamified education, you will no longer need to worry about student engagement anymore, for students will enjoy themselves and have fun during their learning process. With all of that being said, what are the essential things that educators should know about gamification, in order to harness its full potential? Don't worry. We will give you 4 things you should know about gamification in education and how you could use its power.
1. One of the best advantages of gamification in education is that it provides rewards and pleasure instantly for students. Learning hard and getting good grades in exams can take a huge amount of time to achieve, and the dull routine of achieving it becomes the biggest obstacle for many students to continuously study. But with gamified education will totally change it.
2. Gamification in education can improve motivation and engagement. Game elements such as immediate feedback and earning badges for completing the challenges successfully are strongly influential on increasing the students’ drive in engaging in these games even within the walls of a classroom. Students' engagement will also increase remarkably with students gamifying in groups. Such social interactions will have a huge push for students to learn.
3. Gamification in education have benefits for brains to better processing new information. When we first encounter some knowledge, it will be stored as a short memory. However, it's obviously not enough for students. To turn short memories into long memories, new information must be stored through a multi-layered process involving attention, perception, selection, organization and integration of information. And game happens to be involved with all the criteria above. As a result, games will lend a helping hand to those who are struggling with memorizing things, especially students.
4. The gamification of knowledge is not as hard as you imagined. There are many subjects that could be gamified. Subjects like math and science are even easier to be turned into games. Suppose you are an math teacher, you can hold an in-class math match with almost no effort spent. Divide students into groups and give them scores when they answered your questions on flashcards correctly. It's simple and practical, yet also a bit out of date. With the development of new edtech tools, you will no longer need flashcards. Here we would like to introduce you Edbox, the gamificational education community of the next generation. With Edbox, you can check out our game templates and build your own game by inserting your questions into it. Using webpage design, you can carry your educational Edbox game anywhere as long as there's Internet connection. Get ready for the excitement!